How to Win Chess In 4 Moves- 4 Move Checkmate (Scholar’s Mate)
How to Win Chess In 4 Moves
4 Move Checkmate (Scholar’s Mate)
The 4 move checkmate also known as fool’s mate, feels like an incredible achievement when pulled off correctly. If you haven’t learned how to win chess in 4 moves with the 4 move checkmate, today is the day. Winning chess in 4 moves is a great feeling…like losing your virginity. Of course, just like losing your virginity, it’s easier said than done, and most people lie about doing it.
We’ve now covered the two move checkmate (also known as “Fool’s Mate”, how to win chess in 3 moves with the 3 move checkmate, and have also added the 5 move checkmate.
Today, we’ll cover how to win chess in 4 moves with the 4 move checkmate, also known as “Scholar’s Mate”.
We’ll cover how to effectively execute the 4 move checkmate and how it specifically works, so you can use it against a variety of your opponent’s moves and ensure you can win chess in the same time frame as a TV commercial break.
The 4 Move Checkmate (Scholar’s Mate)
We’ll be showing the 4 move checkmate from player white. You can still win chess in 4 moves when playing as black, but it is easier as white, as you will have the first move.
1. Move Your Pawn From e2 to e4
The key here is to open up positions for both your queen and bishop to move out and be in a position to capture on the board.
2. Opponent Moves Pawn From e7 to e5
This is a very common move made by an opponent (again, we’re not psychic’s and you can’t control how your opponent’s move).
3. Move Your King-Side Bishop to c4, Having a Line of Capture Toward Space f7
The purpose behind this is to have a capture point at space f7, which will be crucial in achieving the 4 move checkmate, as you will see below.
4. Opponent Makes Standard Move, Moving Queen-Side Knight to c6
5. Move Your Queen to h5 in Preparation for Capturing King, Having a Capture Point at f7
6. Opponent Makes Standard Move, Moving Their Pawn to d6
7. Capture Your Opponent’s Pawn At Position f7, Checkmate!
With the queen in position, the King has nowhere to move without being captured, ands no chess pieces to capture the queen.
How the 4 Move Checkmate Works:
The key behind effectively winning chess in 4 moves is having both the bishop and queen with attacking points on position f7. Without the bishop in position for capture, the King could capture the queen when she moves into check. It should also be noted the queen must be the chess piece to attack space f7. If the bishop attacks, the King can move one space forward, and avoid the diagonal capture of the bishop. The queen however, had a wider range of attack, preventing the King’s escape.
Most of your opponent’s move don’t matter so much, so long as both the queen and bishop are in a position to attack f7, and there are no other chess pieces that can capture the queen when she moves in for checkmate. For example, if your opponent substituted moving the Knight with moving the queen to e7, the 4 move checkmate would not work. Your opponent’s queen would capture your queen.
When your bishop capture’s their queen, their King would capture your Bishop, as seen below.
Things to Keep In Mind With the 4 Move Checkmate:
- The queen should be the chess piece used for the initial capture, as she has a wider range of attack, and prevents the King from escaping the 4 move checkmate.
- As long as both the queen and the bishop have an attack on space f7, and there are no chess pieces that can capture the queen, the 4 move checkmate will be successful.
- Keep an open eye for your opponent to be opening spaces e7 and f7, you could very well be on your way to a successful 4 move checkmate.
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